Online Tutorials - Creative's Guide to Cloud9 v2.1
The 6th video pulls together the 1st 4 functions covered in the Guide to begin to illustrate the richness Cloud9 has to offer within a very short learning time. The videos go through each function separately.
Who Needs a Manual...
Part 1 is a very gentle intro to using Cloud9, creating a coloured object, deforming and rotating it using the Falcon haptic device to work and interact direct through feeling and seeing what you are doing. The next one will cover navigating the 3D space.
Navigating with a 3D Line
Part 2 to Cloud9. By taking a line for walk, a true 3D doodle, we show you how easy it is to work in 3D with this software, to navigate the 3D space, to navigate the 3D space, to zoom, rotate ‘world’ to see a sketch/model scene from all angles, and reset the rotation centre point with one click of a button on the Falcon haptic device. We also show how to constrain the line straight along an axis.
Scaling - x, y & z
Part 3 to Cloud9 covers scaling an object, starting with creating it and playing dynamically with scale and non-uniform scaling through to using x,y,z keys to control which axis to scale along. Fun, fun, fun and so easy!
Part 4 in Cloud9′s Creative persons’ guide is Boolean Subtraction, that is using one object to take a bite (its 3D form) out of another. A couple of points to emphasize: read the text line at the bottom of the screen for info on task, i.e. no. 1 key on keyboard to select object to be subtracted (shows as wire mesh), back button on Falcon handle to select object (use shift key for multiple selection), cursor is red when in contact with object.
With the Falcon haptic device, movement in 3D and rotation is so easy and locating objects a synch when you can actually feel and touch them. This takes the complexity out of the interface and interaction making Cloud9 a great 3D modelling package for any and everyone. And you can 3D print objects created!
Boolean Subtraction with Snap
Part 4a: Compare Boolean in Cloud9 in the video below with this tutorial in 3D Studio Max http://www.youtube.com/watch?v=uwp2c-mAzkU. Comments would be very welcome.
Pulling it all together!